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Phoenix


created by DeZmonD

Note
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x = Color X Coordinate
y = Color Y Coordinate
s = Shade
L = Length
a = Alpha
h = horizontal
v = vertical
sp = Specular
d = Default
Please follow the formula step by step.
If I do not mention a certain area / layer it is not important, Email me at dezzraven88@hotmail.com if you find there are errors in the formula or have any questions. [P.s. this is not my main account so I may take awhile to reply
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Phoenix

Body Type (0) – Advanced options
Neck: d
Chest: d
Bust: -40, -70, -33
Shoulder: 0, 75, 0
Abdomen: -30, 10, 0
Waist: d
Arm: 65, 40, 15
Hands: 100, 100, 100
Legs: 0, 25, 55
Feet: 0, 0, 100

Body Height – 5’6’’

Head Morphing
Head: d
Forehead: d

Face Morphing
Eyebrows: 20, 0, 0, 10
Eyes: 10, 2, 10, -15, 0, 0, 27
Nose: 0, 60, -5, -5, 15, 10, 0, 20
Cheeks: d
Mouth: -10, 30, -15, 40, 17, 40, 5
Jaw: 10, 20, 0, -30, -20, -29
Ears: d
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Steps
1. Body Definition 1
2. Face skin tones 1
3. Eyes 1 [Green]
4. Eyebrows 2
5. Eyelashes 2
6. Lips 1 [Color -100x 10y]
7. Teeth 1
8. Hair 1. [-100x 18y 100hs]
9. Make up 1
10. Make up 18 [98x 30a]
11. Tops 35. Skin tight, untucked. [-100s]
12. Tops 28. Untucked. [42x -20y -23s 47L]
13. Wrestling tights 16. [42x -20y -41s]
14. Wristbands 1 [70x 100y -7s]
15. Gloves 2. [72x -6y 30s]
16. Belts 6 [72x 40y 7s]
17. Socks 1 [72x 10y 0s 90L]
18. Right leg symbol 92. Rotate and horizontally scale up once. Move it so that half of it is on the costume while the other half is on the yellow sock. [72x -15y 50s]
19. Left leg symbol 92 . Rotate and horizontally scale up once. Move it so that half of it is on the costume while the other half is on the yellow sock. [72x -15y 50s]
20. Torso symbol 104. V-scale and H-scale up once. Move it over the left bust (your right), just above the blurring zone. [-100s]
21. Torso symbol 104. V-scale and H-scale up once. Move it over the right bust (your left), just above the blurring zone. [-100s]
22. Torso lettering. Numeral. Select the first 7. H-scale down once and move it up to her neck. The top of the 7 should disappear into her neck such that it looks like a phoenix head. [72x -7y 12s]
23. Torso symbol 28. Move it up to form the phoenix’s wing. [72x -15y 44s]
24. Torso symbol 92. H-scale and V-scale up once. Move it up to cover symbol 28, without covering the 3 “wing tips” on either side. It should also be in line with the black mass on her chest. [-100s]
25. Torso symbol 93. V-scale down once and move it up to the 7 numeral and symbol 92 to form the phoenix’s body. [72x -15y 44s]
26. Torso symbol 92. Smallest size. Move it to form phoenix’s tail. [72x -15y 44s]